Game version
RENEWAL / MONSTERS

Firewind Kite

#21306BruteMediumFire 2

EP18_FIREWIND_KITE

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Firewind Kite

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Level188
HP2,407,556
SP1
Base EXP171,968
Job EXP120,378
Base ATK5,405
Base MATK877
DEF428
MDEF103
STR230
AGI109
VIT80
INT70
DEX310
LUK77
100% HIT497
95% FLEE643

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
120 ms
Attack Delay
720 ms
Attack Motion
720 ms
Damage Motion
1512 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Fire 2 defense
Neutral100%
Water175%
Earth80%
Fire0%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead80%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Firewind Kite

1 static spawns
MapAmountRespawn delayPositionReference
Gw Fild02Gw Fild02Field · gw_fild0235No added delayMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

5
SkillLevelChanceCast / delayState & targetCondition
Defense disregard attackWeapon · 170420%0.5 s15 s recastattacktarget · cancelable: noalways0
Fire Attribute AttackWeapon · 186530%0.3 s5 s recastchasetarget · cancelable: yesalways0
Fire BoltFire BoltMagic · 19550%0.3 s5 s recastidletarget · cancelable: noalways0
TeleportTeleportMagic · 26370%No added delay5 s recastidleself · cancelable: yesrudeattacked0
Wind Attribute AttackWeapon · 187520%0.3 s5 s recastchasetarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

2
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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