Game version
RENEWAL / MONSTERS

Firewind Kite

BruteMediumFire 2

EP18_FIREWIND_KITE

ANIMATION VIEWER

Firewind Kite

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Elemental damage received Fire 2 defense

NeutralNeu
100%
WaterWat
175%
EarthEar
80%
FireFir
0%
WindWin
100%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
80%
Level
188
HP
2,407,556
Base EXP
171,968
Job EXP
120,378

Combat

ATK
4,742–6,904
MATK
871–1,398
DEF
428
MDEF
103
100% HIT
497
95% FLEE
643

Attributes

STR
230
AGI
109
VIT
80
INT
70
DEX
310
LUK
77
Aggressive

Firewind Kite drops

Your rates
25%
Firewind Kite CardFirewind Kite CardCannot be stolen
0.01%
1.3%
1.3%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
120 ms
Attack Delay
720 ms
Attack Motion
720 ms
Damage Motion
1512 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Firewind Kite

1 static spawns
MapAmountRespawn delayPosition
Gw Fild02Gw Fild02Field · gw_fild0235No added delayMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Firewind Kite skills

5
SkillLevelChanceCast / delayState & targetCondition
Defense disregard attackWeapon · 170420%0.5 s15 s recastattacktarget · cancelable: noalways0
Fire Attribute AttackWeapon · 186530%0.3 s5 s recastchasetarget · cancelable: yesalways0
Fire BoltFire BoltMagic · 19550%0.3 s5 s recastidletarget · cancelable: noalways0
TeleportTeleportMagic · 26370%No added delay5 s recastidleself · cancelable: yesrudeattacked0
Wind Attribute AttackWeapon · 187520%0.3 s5 s recastchasetarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

2
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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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