RENEWAL / MONSTERS
Shade of Dragon
DragonLargeDark 4
Elemental damage received Dark 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 200%
- DarkDar
- 0%
- GhostGho
- 60%
- UndeadUnd
- 0%
- Level
- 117
- HP
- 300,000
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 1,058–1,529
- MATK
- 841–1,345
- DEF
- 60
- MDEF
- 60
- 100% HIT
- 347
- 95% FLEE
- 385
Attributes
- STR
- 1
- AGI
- 30
- VIT
- 30
- INT
- 136
- DEX
- 123
- LUK
- 30
Shade of Dragon drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1596 ms
- Attack Motion
- 1620 ms
- Damage Motion
- 864 ms
- Ai
- 24
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Shade of Dragon skills
19| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Critical WoundsWeapon · 673 | 1 | 20% | No added delay30 s recast | attacktarget · cancelable: yes | myhpltmaxrate70 |
| Darkness BreathWeapon · 658 | 1 | 5% | 0.8 s35 s recast | attacktarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
DispellMagic · 289 | 1 | 5% | No added delay30 s recast | attacktarget · cancelable: yes | always0 |
| Dragon FearNone · 659 | 2 | 10% | No added delay30 s recast | chaseself · cancelable: no | always0 |
| Dragon FearNone · 659 | 2 | 20% | 1 s20 s recast | attackself · cancelable: no | always0 |
| Evil LandMagic · 670 | 2 | 5% | No added delay2 min recast | chasetarget · cancelable: yes | always0 |
Fire BallMagic · 17 | 5 | 30% | No added delay30 s recast | chasetarget · cancelable: no | always0 |
| Fire BreathWeapon · 654 | 1 | 10% | 0.8 s15 s recast | attacktarget · cancelable: no | always0 |
| Hell's JudgementWeapon · 662 | 2 | 100% | 7 s25 s recast | chaseself · cancelable: no | always0 |
| Hell's JudgementWeapon · 662 | 1 | 5% | 7 s25 s recast | attackself · cancelable: no | always0 |
| Medusa's StareNone · 666 | 2 | 10% | No added delay1 min recast | chaseself · cancelable: yes | always0 |
| Medusa's StareNone · 666 | 5 | 100% | No added delay1 min recast | attackself · cancelable: yes | always0 |
| Morpheus SlumberNone · 668 | 1 | 2% | 3 s20 s recast | chaseself · cancelable: no | always0 |
| Morpheus SlumberNone · 668 | 1 | 2% | 1 s20 s recast | attackself · cancelable: no | always0 |
| Pulse StrikeWeapon · 661 | 1 | 5% | 10 s40 s recast | attackself · cancelable: no | always0 |
QuagmireMagic · 92 | 2 | 10% | 0.7 s5 s recast | chasetarget · cancelable: no | always0 |
QuagmireMagic · 92 | 2 | 10% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Slow CastNone · 672 | 1 | 2% | No added delay1 min recast | attackself · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






