RENEWAL / MONSTERS
Gold Two-Horn Scaraba
InsectSmallEarth 1
Elemental damage received Earth 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 25%
- FireFir
- 150%
- WindWin
- 90%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 134
- HP
- 235,600
- Base EXP
- 10,060
- Job EXP
- 10,007
Combat
- ATK
- 730–1,006
- MATK
- 2,422–4,276
- DEF
- 150
- MDEF
- 15
- 100% HIT
- 362
- 95% FLEE
- 463
Attributes
- STR
- 44
- AGI
- 28
- VIT
- 72
- INT
- 125
- DEX
- 184
- LUK
- 51
Gold Two-Horn Scaraba drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 336 ms
- Attack Motion
- 360 ms
- Damage Motion
- 360 ms
- Ai
- 20
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Gold Two-Horn Scaraba
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Scaraba Hole - Nightmare ModeDungeon · dic_dun03 | 30 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Gold Two-Horn Scaraba skills
22| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
BashWeapon · 5 | 20 | 10% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| BleedingWeapon · 660 | 2 | 5% | 0.5 s3 s recast | attacktarget · cancelable: no | always0 |
| Break shieldWeapon · 346 | 10 | 5% | No added delay15 s recast | attacktarget · cancelable: yes | always0 |
| Confusion RuleNone · 667 | 3 | 100% | No added delay10 s recast | idleself · cancelable: yes | always0 |
| Confusion RuleNone · 667 | 3 | 100% | No added delay10 s recast | chaseself · cancelable: yes | always0 |
| Confusion RuleNone · 667 | 3 | 100% | No added delay10 s recast | attackself · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 10% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
DispellMagic · 289 | 5 | 100% | No added delay15 s recast | attacktarget · cancelable: yes | always0 |
Divest ShieldWeapon · 216 | 5 | 100% | No added delay15 s recast | attacktarget · cancelable: yes | always0 |
Earth SpikeMagic · 90 | 5 | 100% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Earth SpikeMagic · 90 | 5 | 100% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 10% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 2 | 10% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Stone SkinMagic · 675 | 3 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 |
| Stone SkinMagic · 675 | 3 | 100% | No added delay30 s recast | chaseself · cancelable: yes | always0 |
| Stone SkinMagic · 675 | 3 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Thunder StormMagic · 21 | 20 | 10% | 1 s5 s recast | chasetarget · cancelable: no | always0 |
Thunder StormMagic · 21 | 20 | 10% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
Thunder StormMagic · 21 | 5 | 50% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
Thunder StormMagic · 21 | 5 | 50% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Two Hand QuickenWeapon · 60 | 30 | 10% | No added delay5 min recast | attackself · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.




















