RENEWAL / MONSTERS
Gertie
DemonMediumPoison 4
Elemental damage received Poison 4 defense
- NeutralNeu
- 100%
- WaterWat
- 125%
- EarthEar
- 125%
- FireFir
- 125%
- WindWin
- 125%
- PoisonPoi
- 0%
- HolyHol
- 50%
- DarkDar
- 50%
- GhostGho
- 50%
- UndeadUnd
- 0%
- Level
- 141
- HP
- 266,926
- Base EXP
- 24,267
- Job EXP
- 26,706
Combat
- ATK
- 3,268–4,741
- MATK
- 1,036–1,761
- DEF
- 108
- MDEF
- 10
- 100% HIT
- 466
- 95% FLEE
- 497
Attributes
- STR
- 180
- AGI
- 125
- VIT
- 55
- INT
- 51
- DEX
- 211
- LUK
- 45
Gertie drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 76 ms
- Attack Motion
- 864 ms
- Damage Motion
- 288 ms
- Ai
- 20
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Gertie
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Somatology Laboratory 4th BasementDungeon · lhz_dun04 | 57 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Gertie skills
25| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Agility UpNone · 350 | 5 | 20% | No added delay1.67 min recast | attackself · cancelable: yes | always0 |
Back StabWeapon · 212 | 10 | 100% | No added delay10 s recast | attacktarget · cancelable: no | always0 |
BashWeapon · 5 | 10 | 50% | No added delay5 s recast | chasetarget · cancelable: no | always0 |
BashWeapon · 5 | 10 | 50% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | idleself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | chaseself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | attackself · cancelable: yes | always0 |
Close ConfineWeapon · 1005 | 1 | 10% | No added delay30 s recast | attacktarget · cancelable: yes | always0 |
Counter InstinctWeapon · 390 | 5 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 |
Counter InstinctWeapon · 390 | 5 | 100% | No added delay30 s recast | chaseself · cancelable: yes | always0 |
Counter InstinctWeapon · 390 | 5 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Divest ArmorWeapon · 217 | 5 | 100% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Divest ShieldWeapon · 216 | 5 | 100% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
EnvenomWeapon · 52 | 10 | 100% | No added delay10 s recast | attacktarget · cancelable: yes | always0 |
Full DivestmentWeapon · 476 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
HidingNone · 51 | 1 | 5% | 0.5 s5 s recast | idleself · cancelable: yes | always0 |
HidingNone · 51 | 1 | 5% | 0.5 s5 s recast | attackself · cancelable: yes | always0 |
| Poison Attribute AttackWeapon · 188 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Power UpNone · 349 | 5 | 20% | No added delay1.67 min recast | attackself · cancelable: yes | always0 |
Sightless MindWeapon · 214 | 5 | 100% | No added delay10 s recast | attacktarget · cancelable: no | always0 |
SnatchWeapon · 219 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Stun AttackWeapon · 179 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.



























