RENEWAL / MONSTERS
Engkanto
#2310DemihumanMediumNeutral 2
Level125
HP29,275
SP1
Base EXP3,143
Job EXP3,020
Base ATK1,001
Base MATK124
DEF101
MDEF41
STR68
AGI57
VIT49
INT57
DEX81
LUK27
100% HIT382
95% FLEE351
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1424 ms
- Attack Motion
- 576 ms
- Damage Motion
- 360 ms
- Ai
- 20
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 2 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost70%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Beautiful FlowerMiscellaneous · 6511 | 10% | 10% | |
BriganMiscellaneous · 7054 | 10% | 10% | |
Engkanto CardCard · 4583 | 0.01% | 0.01% | Cannot be stolen |
Inside-out ShirtConsumable · 12700 | 1% | 1% | |
Monster's FeedRestorative · 528 | 10% | 10% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Engkanto
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
ForestField · ma_fild02 | 34 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 5 | 10% | 0.7 s5 s recast | chasetarget · cancelable: no | always0 |
| Blind AttackWeapon · 177 | 5 | 10% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
Decrease AgilityMagic · 30 | 5 | 20% | 1 s5 s recast | chasetarget · cancelable: no | always0 |
ProvokeNone · 6 | 5 | 10% | 0.6 s10 s recast | chasetarget · cancelable: no | always0 |
ProvokeNone · 6 | 5 | 10% | 0.6 s10 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.







