RENEWAL / MONSTERS
Minorous (Nightmare)
#2353BruteLargeFire 2
You’re viewing Renewal.
No matching Pre-Renewal record.Level121
HP27,346
Base EXP3,047
Job EXP2,924
Base ATK995
Base MATK154
DEF131
MDEF41
Combat details
STR71
AGI47
VIT51
INT51
DEX81
LUK30
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1360 ms
- Attack Motion
- 960 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Elemental damage received
Fire 2 defenseNeutral100%
Water175%
Earth80%
Fire0%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead80%
Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Beef HeadMiscellaneous · 6254 | 1% | 1% | |
Crimson Two-Handed Axe [2]Weapon · 28106 | 0.5% | 0.5% | Random options: Group_5 |
Hammer of BlacksmithMiscellaneous · 1005 | 0.1% | 0.1% | |
LemonRestorative · 568 | 3% | 3% | |
Nightmare Minorous CardCard · 4655 | 0.01% | 0.01% | Cannot be stolen |
Nose RingMiscellaneous · 941 | 50% | 50% | |
Rough OrideconMiscellaneous · 756 | 2% | 2% | |
Two-Handed Axe [2]Weapon · 1361 | 0.02% | 0.02% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Minorous (Nightmare)
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Morocc Pyramid B1 - NightmareTown & interior · moc_prydn1 | 78 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
HammerfallWeapon · 110 | 3 | 5% | 1.5 s5 s recast | attackself · cancelable: no | always0 |
Heaven's DriveMagic · 91 | 3 | 5% | 1.2 s5 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
LOOK A LITTLE CLOSER
View on rAthena ↗All data & sources
Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage
Full database properties
- Id
- 2353
- Aegis Name
- N_MINOROUS
- Name
- Minorous (Nightmare)
- Japanese Name
- Nightmare Minorous
- Level
- 121
- Hp
- 27346
- Base Exp
- 3047
- Job Exp
- 2924
- Attack
- 995
- Attack2
- 154
- Defense
- 131
- Magic Defense
- 41
- Str
- 71
- Agi
- 47
- Vit
- 51
- Int
- 51
- Dex
- 81
- Luk
- 30
- Attack Range
- 1
- Skill Range
- 10
- Chase Range
- 12
- Size
- Large
- Race
- Brute
- Element
- Fire
- Element Level
- 2
- Walk Speed
- 200
- Attack Delay
- 1360
- Attack Motion
- 960
- Client Attack Motion
- 864
- Damage Motion
- 432
- Ai
- 21
- Drops
- Item
- Nose_Ring
- Rate
- 5000
- Item
- Oridecon_Stone
- Rate
- 200
- Item
- Two_Handed_Axe_
- Rate
- 2
- Item
- Hammer_Of_Blacksmith
- Rate
- 10
- Item
- Beef_Head_Meat
- Rate
- 100
- Item
- Scarlet_Twohand_Axe
- Rate
- 50
- Random Option Group
- Group_5
- Item
- Lemon
- Rate
- 300
- Item
- Grave_Minorous_Card
- Rate
- 1
- Steal Protected
- Yes
- Image Source
- iRO/data.grf/data/sprite/몬스터/n_minorous.spr
- Monster Poster Image
- /static/assets/monsters/b81414a7b45da817b3e7a23d.webp
- Monster Animation
- actor
- /static/preview/actors/b881a75936061d4a591aec39.json.gz
- actions
- id
- 0
- name
- Idle
- directions
- 01234567
- id
- 1
- name
- Walk
- directions
- 01234567
- id
- 2
- name
- Attack
- directions
- 01234567
- id
- 3
- name
- Hit
- directions
- 01234567
- id
- 4
- name
- Death
- directions
- 01234567
- source
- iRO/data.grf
- idle direction
- 0
- idle frames
- 18
- idle delay
- 72.0
- idle
- /static/assets/monsters/0a40e612d37049a6a2e1ec04.webp
- animated
- Yes
- width
- 128
- height
- 156
Full monster skill conditions and values
Emotion
- Monster
- 2353
- Info
- Nightmare Minorous@NPC_EMOTION
- State
- chase
- Skill
- 197
- Level
- 1
- Rate
- 200
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- self
- Condition
- always
- Condition Value
- 0
- Value1
- 19
- Value2
- 0x81
- Value3
- Value4
- Value5
- Emotion
- Chat
Emotion
- Monster
- 2353
- Info
- Nightmare Minorous@NPC_EMOTION
- State
- idle
- Skill
- 197
- Level
- 1
- Rate
- 2000
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- self
- Condition
- always
- Condition Value
- 0
- Value1
- 6
- Value2
- 0x3095
- Value3
- Value4
- Value5
- Emotion
- Chat
Fire Attribute Attack
- Monster
- 2353
- Info
- Nightmare Minorous@NPC_FIREATTACK
- State
- attack
- Skill
- 186
- Level
- 3
- Rate
- 500
- Cast Time
- 500
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- 6
- Chat
Hammerfall
- Monster
- 2353
- Info
- Nightmare Minorous@BS_HAMMERFALL
- State
- attack
- Skill
- 110
- Level
- 3
- Rate
- 500
- Cast Time
- 1500
- Delay
- 5000
- Cancelable
- no
- Target
- self
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Heaven's Drive
- Monster
- 2353
- Info
- Nightmare Minorous@WZ_HEAVENDRIVE
- State
- attack
- Skill
- 91
- Level
- 3
- Rate
- 500
- Cast Time
- 1200
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- 19
- Chat
Teleport
- Monster
- 2353
- Info
- Nightmare Minorous@AL_TELEPORT
- State
- idle
- Skill
- 26
- Level
- 1
- Rate
- 10000
- Cast Time
- 0
- Delay
- 0
- Cancelable
- yes
- Target
- self
- Condition
- rudeattacked
- Condition Value
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat











