RENEWAL / MONSTERS
Aira
DemihumanMediumFire 3
Elemental damage received Fire 3 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 70%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 70%
- Level
- 99
- HP
- 270,000
- Base EXP
- 110,000
- Job EXP
- 90,000
Combat
- ATK
- 887–1,218
- MATK
- 342–513
- DEF
- 149
- MDEF
- 10
- 100% HIT
- 361
- 95% FLEE
- 362
Attributes
- STR
- 127
- AGI
- 62
- VIT
- 77
- INT
- 44
- DEX
- 118
- LUK
- 49
Aira drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 432 ms
- Attack Motion
- 400 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Aira
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 1 | Script controlled | 65, 28 |
Geoborg CastleTown & interior · te_prtcas01 | 1 | Script controlled | 200, 195 |
Te Aldecas1Town & interior · te_aldecas1 | 1 | Script controlled | 26, 224 |
Te Aldecas1Town & interior · te_aldecas1 | 1 | Script controlled | 218, 46 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Aira skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
BashWeapon · 5 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Bowling BashWeapon · 62 | 5 | 10% | No added delay10 s recast | attacktarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| Fire Attribute AttackWeapon · 186 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Magnum BreakWeapon · 7 | 25 | 10% | No added delayNo added delay recast | attackself · cancelable: no | attackpcge2 |
PierceWeapon · 56 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
ProvokeNone · 6 | 5 | 10% | No added delay5 min recast | attacktarget · cancelable: no | always0 |
ProvokeNone · 6 | 5 | 10% | No added delay5 s recast | chasetarget · cancelable: no | always0 |
Spear BoomerangWeapon · 59 | 5 | 100% | No added delayNo added delay recast | idlerandomtarget · cancelable: no | always0 |
Spear BoomerangWeapon · 59 | 5 | 100% | No added delayNo added delay recast | chasetarget · cancelable: no | skillused18 |
Spear BoomerangWeapon · 59 | 5 | 100% | No added delayNo added delay recast | followtarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Two Hand QuickenWeapon · 60 | 30 | 100% | No added delay5 min recast | attackself · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















