RENEWAL / MONSTERS
Ezella
DemihumanMediumWind 3
Elemental damage received Wind 3 defense
- NeutralNeu
- 100%
- WaterWat
- 70%
- EarthEar
- 200%
- FireFir
- 100%
- WindWin
- 0%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 99
- HP
- 270,000
- Base EXP
- 110,000
- Job EXP
- 90,000
Combat
- ATK
- 666–895
- MATK
- 327–460
- DEF
- 68
- MDEF
- 13
- 100% HIT
- 412
- 95% FLEE
- 392
Attributes
- STR
- 108
- AGI
- 113
- VIT
- 60
- INT
- 72
- DEX
- 148
- LUK
- 37
Ezella drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 14 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 160 ms
- Attack Delay
- 432 ms
- Attack Motion
- 400 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Ezella
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 1 | Script controlled | 161, 111 |
Geoborg CastleTown & interior · te_prtcas01 | 1 | Script controlled | 197, 188 |
Te Aldecas1Town & interior · te_aldecas1 | 1 | Script controlled | 113, 93 |
Te Aldecas1Town & interior · te_aldecas1 | 1 | Script controlled | 215, 34 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Ezella skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Arrow RepelWeapon · 148 | 1 | 20% | No added delay3 s recast | attacktarget · cancelable: no | always0 |
Arrow ShowerWeapon · 47 | 10 | 20% | No added delay3 s recast | attacktarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Double StrafeWeapon · 46 | 10 | 20% | No added delay3 s recast | attacktarget · cancelable: no | always0 |
FlasherMisc · 120 | 5 | 20% | No added delay1 min recast | idlearound2 · cancelable: no | always0 |
FlasherMisc · 120 | 5 | 5% | No added delay5 s recast | attackaround2 · cancelable: no | always0 |
Freezing TrapWeapon · 121 | 5 | 20% | No added delay1 min recast | idlearound2 · cancelable: no | always0 |
Freezing TrapWeapon · 121 | 5 | 5% | No added delay5 s recast | attackaround2 · cancelable: no | always0 |
| RunMisc · 354 | 1 | 100% | No added delay5 s recast | followself · cancelable: yes | always0 |
Skid TrapMisc · 115 | 5 | 20% | No added delay1 min recast | idlearound2 · cancelable: no | always0 |
Skid TrapMisc · 115 | 5 | 5% | No added delay5 s recast | attackaround2 · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| Wind Attribute AttackWeapon · 187 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














