Game version
RENEWAL / MONSTERS

Lune

#2447DemihumanMediumWater 3

LUNE

ANIMATION VIEWER

Lune

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level99
HP270,000
Base EXP110,000
Job EXP90,000
Base ATK512
Base MATK650
DEF69
MDEF66

Combat details

AggressiveDetects hidden playersStatus immuneKnockback immune
STR97
AGI70
VIT49
INT129
DEX125
LUK44
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
130 ms
Attack Delay
864 ms
Attack Motion
400 ms
Damage Motion
288 ms
Ai
21
Class
Boss

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Water 3 defense
Neutral100%
Water0%
Earth100%
Fire70%
Wind200%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Lune

0 static spawns

No static spawns in the active configuration.

Scripted encounters 4 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

MapAmountRespawn delayPositionReference
Geoborg CastleGeoborg CastleTown & interior · te_prtcas011Script controlled149, 97Source ↗
Geoborg CastleGeoborg CastleTown & interior · te_prtcas011Script controlled183, 183Source ↗
Te Aldecas1Te Aldecas1Town & interior · te_aldecas11Script controlled82, 95Source ↗
Te Aldecas1Te Aldecas1Town & interior · te_aldecas11Script controlled205, 21Source ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

9
SkillLevelChanceCast / delayState & targetCondition
Adrenaline RushAdrenaline RushWeapon · 1111020%No added delay2.5 min recastattackself · cancelable: noalways0
Break armorWeapon · 3441010%No added delay5 s recastattacktarget · cancelable: noalways0
Defense disregard attackWeapon · 170110%No added delay5 s recastattacktarget · cancelable: noalways0
Fire Attribute AttackWeapon · 186510%No added delay5 s recastattacktarget · cancelable: noalways0
HammerfallHammerfallWeapon · 110520%No added delay5 s recastchasetarget · cancelable: noalways0
HammerfallHammerfallWeapon · 110520%No added delay5 s recastattacktarget · cancelable: noalways0
MammoniteMammoniteWeapon · 422220%No added delay5 s recastattacktarget · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 114110%No added delay1 min recastattackself · cancelable: noalways0
Water Attribute AttackWeapon · 184510%No added delay5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
2447
Aegis Name
LUNE
Name
Lune
Level
99
Hp
270000
Base Exp
110000
Job Exp
90000
Attack
512
Attack2
650
Defense
69
Magic Defense
66
Str
97
Agi
70
Vit
49
Int
129
Dex
125
Luk
44
Attack Range
1
Skill Range
10
Chase Range
12
Size
Medium
Race
Demihuman
Element
Water
Element Level
3
Walk Speed
130
Attack Delay
864
Attack Motion
400
Client Attack Motion
576
Damage Motion
288
Ai
21
Class
Boss
Drops
Item
Rouge
Rate
3000
Item
Chrystal_Pumps
Rate
50
Item
Spiky_Heel
Rate
100
Image Source
iRO/data.grf/data/sprite/몬스터/lune.spr
Monster Poster Image
/static/assets/monsters/0dbde0e3cb4466724854709d.webp
Monster Animation
actor
/static/preview/actors/9b92e20cfc74362d1a8a83bb.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
12
idle delay
96.0
idle
/static/assets/monsters/92cd7cc67f6ad71b2d6f329d.webp
animated
Yes
width
55
height
135
Full monster skill conditions and values

Adrenaline Rush

Monster
2447
Info
Lune@BS_ADRENALINE
State
attack
Skill
111
Level
10
Rate
2000
Cast Time
0
Delay
150000
Cancelable
no
Target
self
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Break armor

Monster
2447
Info
Lune@NPC_ARMORBRAKE
State
attack
Skill
344
Level
10
Rate
1000
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
19
Chat

Defense disregard attack

Monster
2447
Info
Lune@NPC_CRITICALSLASH
State
attack
Skill
170
Level
1
Rate
1000
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Fire Attribute Attack

Monster
2447
Info
Lune@NPC_FIREATTACK
State
attack
Skill
186
Level
5
Rate
1000
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Hammerfall

Monster
2447
Info
Lune@BS_HAMMERFALL
State
chase
Skill
110
Level
5
Rate
2000
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Hammerfall

Monster
2447
Info
Lune@BS_HAMMERFALL
State
attack
Skill
110
Level
5
Rate
2000
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Mammonite

Monster
2447
Info
Lune@MC_MAMMONITE
State
attack
Skill
42
Level
22
Rate
2000
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
23
Chat

Maximize Power

Monster
2447
Info
Lune@BS_MAXIMIZE
State
attack
Skill
114
Level
1
Rate
1000
Cast Time
0
Delay
60000
Cancelable
no
Target
self
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Water Attribute Attack

Monster
2447
Info
Lune@NPC_WATERATTACK
State
attack
Skill
184
Level
5
Rate
1000
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat
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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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