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RENEWAL / MONSTERS

Green Faceworm Queen

InsectLargeEarth 1MVP

FACEWORM_QUEEN_G

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Green Faceworm Queen

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Elemental damage received Earth 1 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
25%
FireFir
150%
WindWin
90%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
155
HP
50,000,000
Base EXP
200,000
Job EXP
220,000

Combat

ATK
4,355–6,355
MATK
3,855–6,855
DEF
500
MDEF
60
100% HIT
455
95% FLEE
500

Attributes

STR
200
AGI
100
VIT
400
INT
200
DEX
200
LUK
100
AggressiveDetects hiddenStatus immuneNo knockback

Green Faceworm Queen drops

Your rates
50%
Faceworm Queen CardFaceworm Queen CardCannot be stolen
0.01%
1%
50%
50%
Old Purple BoxOld Purple BoxMVP reward
50%
Old Purple BoxOld Purple BoxMVP reward
50%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
768 ms
Attack Motion
540 ms
Damage Motion
480 ms
Ai
26
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Green Faceworm Queen skills

8
SkillLevelChanceCast / delayState & targetCondition
Earth Attribute AttackWeapon · 185930%0.5 s5 s recastattacktarget · cancelable: noalways
HealHealMagic · 289100%0.5 s5 s recastattackself · cancelable: noalways
HealHealMagic · 289100%0.5 s5 s recastchaseself · cancelable: noalways
Heaven's DriveHeaven's DriveMagic · 91510%1 s5 s recastattacktarget · cancelable: noalways
Heaven's DriveHeaven's DriveMagic · 91510%1 s5 s recastchasetarget · cancelable: noalways
QuagmireQuagmireMagic · 9255%0.7 s5 s recastattacktarget · cancelable: noalways
Stunning GazeNone · 6785100%2 s30 s recastchaseself · cancelable: noalways
Stunning GazeNone · 6785100%2 s30 s recastattackself · cancelable: noalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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