RENEWAL / MONSTERS
Doyen Irene
DemihumanMediumNeutral 1
Elemental damage received Neutral 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 90%
- UndeadUnd
- 100%
- Level
- 101
- HP
- 433,110
- Base EXP
- 11,360
- Job EXP
- 29,735
Combat
- ATK
- 1,582–2,281
- MATK
- 453–669
- DEF
- 145
- MDEF
- 73
- 100% HIT
- 337
- 95% FLEE
- 428
Attributes
- STR
- 82
- AGI
- 36
- VIT
- 55
- INT
- 100
- DEX
- 182
- LUK
- 88
Doyen Irene drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 170 ms
- Attack Delay
- 1276 ms
- Attack Motion
- 792 ms
- Damage Motion
- 360 ms
- Ai
- 26
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Doyen Irene skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Millenium Shield 2None · 707 | 1 | 50% | 1 s30 s recast | idleself · cancelable: no | always0 |
| Millenium Shield 2None · 707 | 1 | 50% | 1 s30 s recast | attackself · cancelable: no | always0 |
| Millenium Shield 2None · 707 | 1 | 50% | 1 s30 s recast | chaseself · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










