RENEWAL / MONSTERS
Alphonse
DemihumanMediumEarth 2
Elemental damage received Earth 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 0%
- FireFir
- 175%
- WindWin
- 80%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 150
- HP
- 1,000,000
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 650–850
- MATK
- 550–850
- DEF
- 100
- MDEF
- 20
- 100% HIT
- 450
- 95% FLEE
- 465
Attributes
- STR
- 100
- AGI
- 100
- VIT
- 50
- INT
- 50
- DEX
- 170
- LUK
- 100
Alphonse drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1400 ms
- Attack Motion
- 816 ms
- Damage Motion
- 396 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Alphonse skills
1| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
BashWeapon · 5 | 5 | 10% | 0.5 s10 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






