Game version
RENEWAL / MONSTERS

Furious Stalactic Golem

#2644FormlessLargeNeutral 4

C4_STALACTIC_GOLEM

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Furious Stalactic Golem

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Level68
HP14,085
SP1
Base EXP3,255
Job EXP8,925
Base ATK261
Base MATK21
DEF230
MDEF5
STR67
AGI61
VIT48
INT1
DEX69
LUK5
100% HIT329
95% FLEE282

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
500 ms
Attack Motion
864 ms
Damage Motion
288 ms
Ai
17
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Passive

Elemental damage received

Neutral 4 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost0%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Furious Stalactic Golem

1 static spawns
MapAmountRespawn delayPositionReference
Luanda, the North CaveLuanda, the North CaveDungeon · beach_dun223 minMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

7
SkillLevelChanceCast / delayState & targetCondition
EmotionNone · 19712%No added delay30 s recastidleself · cancelable: yesalways · 9
Emotion ONNone · 4741100%No added delay30 s recastattackself · cancelable: yesalways · 6
EndureEndureWeapon · 8150%No added delay10 s recastchaseself · cancelable: yeslongrangeattacked
GuardGuardWeapon · 24955%No added delay5 min recastattackself · cancelable: yesalways
GuardGuardWeapon · 249520%No added delay5 min recastchaseself · cancelable: yeslongrangeattacked
HammerfallHammerfallWeapon · 11055%1.5 s5 s recastattacktarget · cancelable: noalways
Stun AttackWeapon · 17945%1.5 s5 s recastattacktarget · cancelable: noalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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