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RENEWAL / MONSTERS

Solid Porcellio

#2700InsectSmallEarth 3

C2_PORCELLIO

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Solid Porcellio

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level85
HP46,210
Base EXP5,340
Job EXP14,295
Base ATK423
Base MATK53
DEF79
MDEF37

Combat details

PassiveLooterDetects hidden players
STR67
AGI48
VIT28
INT40
DEX74
LUK30
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
180 ms
Attack Delay
720 ms
Attack Motion
360 ms
Damage Motion
360 ms
Ai
2
Class
Normal
Detector

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Earth 3 defense
Neutral100%
Water100%
Earth0%
Fire200%
Wind70%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Solid Porcellio

1 static spawns
MapAmountRespawn delayPositionReference
Einbroch Field F9Einbroch Field F9Field · ein_fild0923 minMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

3
SkillLevelChanceCast / delayState & targetCondition
Earth Attribute AttackWeapon · 185310%No added delay5 s recastattacktarget · cancelable: yesalways
KeepingNone · 201120%1 s5 s recastattackself · cancelable: nomyhpltmaxrate25
PneumaPneumaMagic · 2515%No added delay5 s recastattackself · cancelable: yeslongrangeattacked

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
2700
Aegis Name
C2_PORCELLIO
Name
Solid Porcellio
Level
85
Hp
46210
Base Exp
5340
Job Exp
14295
Attack
423
Attack2
53
Defense
79
Magic Defense
37
Str
67
Agi
48
Vit
28
Int
40
Dex
74
Luk
30
Attack Range
1
Skill Range
10
Chase Range
12
Size
Small
Race
Insect
Element
Earth
Element Level
3
Walk Speed
180
Attack Delay
720
Attack Motion
360
Client Attack Motion
120
Damage Motion
360
Ai
2
Modes
Detector
Yes
Drops
Item
Jubilee
Rate
10000
Item
Scarlet_Dagger
Rate
250
Random Option Group
Group_5
Item
Insect_Feeler
Rate
2500
Item
Single_Cell
Rate
7500
Item
Dew_Laden_Moss
Rate
5
Item
Fluorescent_Liquid
Rate
75
Item
Porcellio_Card
Rate
5
Steal Protected
Yes
Image Source
iRO/data.grf/data/sprite/몬스터/porcellio.spr
Monster Poster Image
/static/assets/monsters/6dfc647933eb5430c4f8673b.webp
Monster Animation
actor
/static/preview/actors/27732a516025e2a8f38825d5.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
10
idle delay
72.0
idle
/static/assets/monsters/7f32869bd178240bd0c964af.webp
animated
Yes
width
33
height
30
Full monster skill conditions and values

Earth Attribute Attack

Monster
2700
Info
Solid Porcellio@NPC_GROUNDATTACK
State
attack
Skill
185
Level
3
Rate
1000
Cast Time
0
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Keeping

Monster
2700
Info
Solid Porcellio@NPC_KEEPING
State
attack
Skill
201
Level
1
Rate
2000
Cast Time
1000
Delay
5000
Cancelable
no
Target
self
Condition
myhpltmaxrate
Condition Value
25
Value1
Value2
Value3
Value4
Value5
Emotion
9
Chat

Pneuma

Monster
2700
Info
Solid Porcellio@AL_PNEUMA
State
attack
Skill
25
Level
1
Rate
500
Cast Time
0
Delay
5000
Cancelable
yes
Target
self
Condition
longrangeattacked
Condition Value
Value1
Value2
Value3
Value4
Value5
Emotion
18
Chat
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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