RENEWAL / MONSTERS
Solid Dark Pinguicula
#2710PlantMediumPoison 2
Level113
HP180,920
SP1
Base EXP11,010
Job EXP31,590
Base ATK866
Base MATK789
DEF59
MDEF35
STR89
AGI55
VIT55
INT95
DEX92
LUK12
100% HIT368
95% FLEE350
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 348 ms
- Attack Delay
- 1426 ms
- Attack Motion
- 600 ms
- Damage Motion
- 360 ms
- Ai
- 13
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Poison 2 defenseNeutral100%
Water150%
Earth150%
Fire150%
Wind150%
Poison0%
Holy75%
Dark75%
Ghost75%
Undead50%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Brown RootMiscellaneous · 7188 | 75% | 75% | |
Dark Pinguicula CardCard · 4468 | 0.05% | 0.05% | Cannot be stolen |
Elder BranchMiscellaneous · 7939 | 37.5% | 37.5% | |
Huge LeafMiscellaneous · 7198 | 50% | 50% | |
KarvodailnirolMiscellaneous · 972 | 0.25% | 0.25% | |
Rosa Shield [1]Armor · 2148 | 0.25% | 0.25% | |
Sharp LeafMiscellaneous · 7100 | 100% | 100% | |
Withered FlowerMiscellaneous · 6086 | 25% | 25% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Solid Dark Pinguicula
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Splendide Field F1Field · spl_fild01 | 2 | 3 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always · 6 |
HealMagic · 28 | 9 | 100% | 3 s5 s recast | idlefriend · cancelable: yes | friendhpltmaxrate50 |
HealMagic · 28 | 9 | 50% | 0.5 s5 s recast | idleself · cancelable: yes | myhpltmaxrate40 |
| Sleep attackWeapon · 182 | 3 | 10% | 1.5 s5 s recast | attacktarget · cancelable: no | always |
| Splash attackWeapon · 174 | 1 | 30% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
| StopNone · 342 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always |
| Stun AttackWeapon · 179 | 3 | 10% | 1.5 s5 s recast | attacktarget · cancelable: no | always |
| Sucking BloodWeapon · 199 | 1 | 50% | 0.5 s5 s recast | attacktarget · cancelable: yes | myhpltmaxrate40 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.









