RENEWAL / MONSTERS
Elusive Grove
#2808BruteMediumEarth 2
Level55
HP8,670
SP1
Base EXP2,445
Job EXP6,195
Base ATK172
Base MATK35
DEF96
MDEF18
STR58
AGI42
VIT22
INT5
DEX50
LUK17
100% HIT297
95% FLEE250
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1152 ms
- Attack Motion
- 1152 ms
- Damage Motion
- 480 ms
- Ai
- 2
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Earth 2 defenseNeutral100%
Water100%
Earth0%
Fire175%
Wind80%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Aloe LeafletRestorative · 521 | 37.5% | 37.5% | |
AloeveraDelay Consume · 606 | 0.25% | 0.25% | |
Green HerbRestorative · 511 | 25% | 25% | |
Grove CardCard · 4377 | 0.05% | 0.05% | Cannot be stolen |
Hinalle LeafletRestorative · 520 | 25% | 25% | |
MelonMiscellaneous · 6264 | 12.5% | 12.5% | |
Monster's FeedRestorative · 528 | 50% | 50% | |
Reptile TongueMiscellaneous · 903 | 25% | 25% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Elusive Grove
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Papuchicha ForestField · cmd_fild01 | 2 | 3 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
TeleportMagic · 26 | 1 | 5% | No added delay5 s recast | idleself · cancelable: yes | always |
TeleportMagic · 26 | 1 | 5% | No added delay5 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.









