RENEWAL / MONSTERS
Elusive Goblin
#2813DemihumanMediumWind 1
Level48
HP5,535
SP1
Base EXP1,895
Job EXP4,920
Base ATK111
Base MATK34
DEF56
MDEF5
STR37
AGI54
VIT25
INT20
DEX36
LUK10
100% HIT302
95% FLEE229
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 1120 ms
- Attack Motion
- 620 ms
- Damage Motion
- 240 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Wind 1 defenseNeutral100%
Water90%
Earth150%
Fire100%
Wind25%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Buckler [1]Armor · 2104 | 0.15% | 0.15% | |
Dirk [3]Weapon · 1211 | 0.25% | 0.25% | |
Fly WingDelay Consume · 601 | 25% | 25% | |
Goblin CardCard · 4060 | 0.05% | 0.05% | Cannot be stolen |
Goblin MaskArmor · 2297 | 0.1% | 0.1% | |
Red HerbRestorative · 507 | 45% | 45% | |
Rough OrideconMiscellaneous · 756 | 1.1% | 1.1% | |
ScellMiscellaneous · 911 | 100% | 100% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Elusive Goblin
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Prontera Field F11Field · prt_fild11 | 3 | 3 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always · 2 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | chaseself · cancelable: yes | always · 18 |
| Wind Attribute AttackWeapon · 187 | 5 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








