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RENEWAL / MONSTERS

Broken Mind

DemonMediumDark 3

BROKEN_MIND

ANIMATION VIEWER

Broken Mind

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Elemental damage received Dark 3 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
50%
HolyHol
175%
DarkDar
0%
GhostGho
70%
UndeadUnd
0%
Level
110
HP
16,224
Base EXP
2,315
Job EXP
2,567

Combat

ATK
1,264–1,804
MATK
123–124
DEF
67
MDEF
27
100% HIT
353
95% FLEE
327

Attributes

STR
74
AGI
43
VIT
42
INT
13
DEX
72
LUK
9
AggressiveDetects hidden

Broken Mind drops

Your rates

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
920 ms
Attack Motion
720 ms
Damage Motion
200 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Broken Mind skills

8
SkillLevelChanceCast / delayState & targetCondition
Blind AttackWeapon · 177315%No added delay5 s recastattacktarget · cancelable: noalways0
Blind AttackWeapon · 177315%No added delay5 s recastchasetarget · cancelable: noalways0
Curse AttackWeapon · 18135%0.8 s5 s recastattacktarget · cancelable: yesalways0
Curse AttackWeapon · 18135%0.8 s5 s recastchasetarget · cancelable: yesalways0
Petrify AttackWeapon · 18035%0.5 s5 s recastattacktarget · cancelable: yesalways0
Petrify AttackWeapon · 18035%0.5 s5 s recastchasetarget · cancelable: yesalways0
Shield ReflectShield ReflectWeapon · 25225%No added delay5 min recastattackself · cancelable: yesalways0
Sucking BloodWeapon · 19915%No added delay5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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