RENEWAL / MONSTERS
Fire Sandman
#3021FormlessMediumFire 3
Level143
HP130,501
SP1
Base EXP7,207
Job EXP7,734
Base ATK1,404
Base MATK1,356
DEF122
MDEF73
STR84
AGI36
VIT25
INT55
DEX124
LUK35
100% HIT379
95% FLEE412
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1672 ms
- Attack Motion
- 720 ms
- Damage Motion
- 288 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 3 defenseNeutral100%
Water200%
Earth70%
Fire0%
Wind100%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead70%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Fire Sandman CardCard · 27027 | 0.01% | 0.01% | Cannot be stolen |
Monster BloodMiscellaneous · 6694 | 15% | 15% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Fire Sandman
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Flame BasinTown & interior · moro_vol | 30 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.


