RENEWAL / MONSTERS
Fire Pit
#3026UndeadMediumUndead 1
Level17
HP10
SP1
Base EXP58
Job EXP43
Base ATK38
Base MATK12
DEF20
MDEF3
STR15
AGI8
VIT17
INT0
DEX15
LUK0
100% HIT225
95% FLEE177
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 2612 ms
- Attack Motion
- 912 ms
- Damage Motion
- 288 ms
- Ai
- 10
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Undead 1 defenseNeutral100%
Water100%
Earth100%
Fire125%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost100%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Fire Pit
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Flame BasinTown & interior · moro_vol | 10 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
1| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Death SummonMagic · 718 | 3 | 100% | No added delay10 s recast | deadself · cancelable: no | always0 · 3027 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
