RENEWAL / MONSTERS
Lockstep
DemonMediumNeutral 2
Elemental damage received Neutral 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 70%
- UndeadUnd
- 100%
- Level
- 131
- HP
- 71,056
- Base EXP
- 3,609
- Job EXP
- 2,209
Combat
- ATK
- 1,110–1,550
- MATK
- 482–677
- DEF
- 85
- MDEF
- 59
- 100% HIT
- 426
- 95% FLEE
- 431
Attributes
- STR
- 99
- AGI
- 95
- VIT
- 70
- INT
- 124
- DEX
- 155
- LUK
- 80
Lockstep drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 676 ms
- Attack Motion
- 1056 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Lockstep skills
1| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
HammerfallWeapon · 110 | 5 | 10% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












