RENEWAL / MONSTERS
Wicked Chimera
#3200BruteLargeFire 3
Level150
HP301,158
SP1
Base EXP0
Job EXP0
Base ATK1,029
Base MATK148
DEF199
MDEF10
STR166
AGI175
VIT110
INT88
DEX188
LUK85
100% HIT525
95% FLEE483
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 772 ms
- Attack Motion
- 672 ms
- Damage Motion
- 360 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 3 defenseNeutral100%
Water200%
Earth70%
Fire0%
Wind100%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead70%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
BriganMiscellaneous · 7054 | 26.68% | 26.68% | |
CitrinMiscellaneous · 7295 | 7.5% | 7.5% | |
Great AxeWeapon · 1364 | 0.01% | 0.01% | |
Horrendous HairMiscellaneous · 1048 | 12.5% | 12.5% | |
LemonRestorative · 568 | 5% | 5% | |
OrideconMiscellaneous · 984 | 0.8% | 0.8% | |
War Axe [1]Weapon · 1306 | 0.01% | 0.01% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
GuardWeapon · 249 | 5 | 5% | No added delay5 min recast | attackself · cancelable: yes | always0 |
GuardWeapon · 249 | 5 | 20% | No added delay5 min recast | chaseself · cancelable: yes | longrangeattacked |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | attacktarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | chasetarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








