RENEWAL / MONSTERS
Margaretha Sorin
DemihumanMediumHoly 4
Elemental damage received Holy 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 0%
- DarkDar
- 200%
- GhostGho
- 60%
- UndeadUnd
- 200%
- Level
- 177
- HP
- 2,448,000
- Base EXP
- 80,000
- Job EXP
- 40,000
Combat
- ATK
- 1,640–2,307
- MATK
- 3,603–6,404
- DEF
- 160
- MDEF
- 400
- 100% HIT
- 457
- 95% FLEE
- 472
Attributes
- STR
- 130
- AGI
- 80
- VIT
- 120
- INT
- 160
- DEX
- 150
- LUK
- 70
Margaretha Sorin drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 576 ms
- Attack Motion
- 384 ms
- Damage Motion
- 288 ms
- Ai
- 19
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Margaretha Sorin
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Tomb of the FallenDungeon · lhz_dun_n | 10 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Margaretha Sorin skills
25| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
AssumptioMagic · 361 | 5 | 10% | 1 s10 s recast | idleself · cancelable: no | myhpltmaxrate99 |
AssumptioMagic · 361 | 5 | 10% | 1 s10 s recast | idlefriend · cancelable: no | friendhpltmaxrate99 |
AssumptioMagic · 361 | 5 | 10% | 1 s10 s recast | chaseself · cancelable: no | myhpltmaxrate99 |
AssumptioMagic · 361 | 5 | 10% | 1 s10 s recast | chasefriend · cancelable: no | friendhpltmaxrate99 |
| BedlamNone · 663 | 2 | 3% | 0.5 s5 s recast | attackself · cancelable: no | always |
Decrease AgilityMagic · 30 | 48 | 2% | No added delay10 s recast | chasetarget · cancelable: yes | always |
| Follower SummonsMagic · 196 | 1 | 0.5% | No added delay10 min recast | attackself · cancelable: yes | slavele0 · 1640 |
HealMagic · 28 | 9 | 3% | No added delay2 s recast | idleself · cancelable: yes | myhpltmaxrate99 |
HealMagic · 28 | 9 | 3% | No added delay2 s recast | chasefriend · cancelable: yes | friendhpltmaxrate99 |
HealMagic · 28 | 9 | 3% | No added delay2 s recast | chaseself · cancelable: yes | myhpltmaxrate99 |
| Holy Attribute AttackWeapon · 189 | 10 | 1% | No added delay10 s recast | attacktarget · cancelable: yes | always |
Increase AgilityMagic · 29 | 10 | 2% | No added delay4 min recast | attackself · cancelable: yes | always |
Lex AeternaMagic · 78 | 1 | 1% | No added delay10 s recast | chasetarget · cancelable: yes | always |
Lex AeternaMagic · 78 | 1 | 1% | No added delay10 s recast | attacktarget · cancelable: yes | always |
Lex DivinaMagic · 76 | 10 | 10% | No added delay10 s recast | idletarget · cancelable: yes | casttargeted |
Lex DivinaMagic · 76 | 10 | 5% | No added delay10 s recast | chasetarget · cancelable: yes | casttargeted |
| Max PainNone · 716 | 5 | 10% | 1 s1 min recast | chaseself · cancelable: no | longrangeattacked |
| NPC Coluceo HealMagic · 729 | 5 | 3% | No added delay2 s recast | idlefriend · cancelable: yes | friendhpltmaxrate99 |
| NPC Coluceo HealMagic · 729 | 5 | 2% | No added delay3 s recast | attackfriend · cancelable: yes | friendhpltmaxrate99 |
| NPC Coluceo HealMagic · 729 | 5 | 2% | No added delay3 s recast | attackself · cancelable: yes | myhpltmaxrate99 |
PneumaMagic · 25 | 1 | 10% | No added delayNo added delay recast | idleself · cancelable: yes | longrangeattacked |
PneumaMagic · 25 | 1 | 5% | No added delay10 s recast | attackself · cancelable: yes | longrangeattacked |
Safety WallMagic · 12 | 10 | 1% | No added delay10 s recast | attackself · cancelable: yes | always |
TeleportMagic · 26 | 1 | 10% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
| Wide area Lex AeternaMagic · 727 | 2 | 3% | 0.5 s5 s recast | attacktarget · cancelable: no | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


















