RENEWAL / MONSTERS
Condor
BruteMediumWind 1
Elemental damage received Wind 1 defense
- NeutralNeu
- 100%
- WaterWat
- 90%
- EarthEar
- 150%
- FireFir
- 100%
- WindWin
- 25%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 101
- HP
- 40,000
- Base EXP
- 1,300
- Job EXP
- 1,350
Combat
- ATK
- 701–945
- MATK
- 143–146
- DEF
- 150
- MDEF
- 5
- 100% HIT
- 354
- 95% FLEE
- 369
Attributes
- STR
- 112
- AGI
- 53
- VIT
- 72
- INT
- 38
- DEX
- 123
- LUK
- 28
Condor drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1148 ms
- Attack Motion
- 648 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Condor skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Adrenaline RushWeapon · 111 | 1 | 5% | 1.5 s5 min recast | attackself · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 5 |
| Wind Attribute AttackWeapon · 187 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










