RENEWAL / MONSTERS
Wolf
BruteMediumEarth 1
Elemental damage received Earth 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 25%
- FireFir
- 150%
- WindWin
- 90%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 103
- HP
- 70,000
- Base EXP
- 1,500
- Job EXP
- 1,650
Combat
- ATK
- 727–979
- MATK
- 156–163
- DEF
- 158
- MDEF
- 3
- 100% HIT
- 364
- 95% FLEE
- 379
Attributes
- STR
- 120
- AGI
- 61
- VIT
- 80
- INT
- 46
- DEX
- 131
- LUK
- 36
Wolf drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1054 ms
- Attack Motion
- 504 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Wolf skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| ProvocationNone · 194 | 1 | 2% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












