Game version
RENEWAL / MONSTERS

Infinite Eclipse

BruteMediumNeutral 3

MIN_ECLIPSE

ANIMATION VIEWER

Infinite Eclipse

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Elemental damage received Neutral 3 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
100%
HolyHol
100%
DarkDar
100%
GhostGho
50%
UndeadUnd
100%
Level
105
HP
900,000
Base EXP
12,000
Job EXP
15,000

Combat

ATK
1,245–1,805
MATK
136–148
DEF
50
MDEF
20
100% HIT
333
95% FLEE
277

Attributes

STR
20
AGI
28
VIT
35
INT
17
DEX
27
LUK
55
AggressiveDetects hiddenStatus immuneNo knockback

Infinite Eclipse drops

Your rates

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
1456 ms
Attack Motion
456 ms
Damage Motion
336 ms
Ai
4
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Infinite Eclipse skills

6
SkillLevelChanceCast / delayState & targetCondition
Follower SummonsMagic · 1968100%0.7 s10 s recastattackself · cancelable: noslavele3 · 3434
Follower SummonsMagic · 1968100%0.7 s10 s recastidleself · cancelable: noslavele3 · 3434
Follower SummonsMagic · 1965100%No added delayNo added delay recastidleself · cancelable: noonspawn0 · 3434
LickWeapon · 20635%No added delay5 s recastattacktarget · cancelable: yesalways0
Recall SlavesNone · 3521100%No added delay30 s recastattackself · cancelable: yesalways0
Recall SlavesNone · 3521100%No added delay30 s recastidleself · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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