RENEWAL / MONSTERS
Frozen Wolf
#3442BruteMediumWater 1
Level140
HP80,000
SP1
Base EXP5,000
Job EXP5,000
Base ATK1,000
Base MATK1,000
DEF50
MDEF50
STR100
AGI80
VIT100
INT100
DEX100
LUK50
100% HIT420
95% FLEE385
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1120 ms
- Attack Motion
- 420 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Water 1 defenseNeutral100%
Water25%
Earth100%
Fire90%
Wind150%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
CyfarMiscellaneous · 7053 | 10% | 10% | |
DehumidifiersMiscellaneous · 6921 | 20% | 20% | |
Frozen RoseMiscellaneous · 749 | 0.5% | 0.5% | |
Frozen Wolf CardCard · 4640 | 0.01% | 0.01% | Cannot be stolen |
Ice CubicMiscellaneous · 7066 | 21.83% | 21.83% | |
Ice PieceMiscellaneous · 6256 | 2.5% | 2.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Frozen Wolf
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Prontera DungeonTown & interior · prt_prison | 20 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Frost DriverMagic · 15 | 9 | 10% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
Frost DriverMagic · 15 | 9 | 10% | 0.7 s5 s recast | chasetarget · cancelable: no | always0 |
WaterballMagic · 86 | 4 | 10% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
WaterballMagic · 86 | 4 | 10% | 1.5 s5 s recast | chasetarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








