Game version
RENEWAL / MONSTERS

Plate

#3455FormlessSmallNeutral 1

GLASS_PLATE

ANIMATION VIEWER

Plate

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level1
HP1
Base EXP0
Job EXP0
Base ATK1
Base MATK1
DEF100
MDEF99

Combat details

PassiveStationary
STR0
AGI0
VIT0
INT0
DEX0
LUK0
Attack Range
1 cells
Skill Range
7 cells
Chase Range
12 cells
Walk Speed
1000 ms
Attack Delay
1 ms
Attack Motion
1 ms
Damage Motion
1 ms
Ai
6
Class
Normal
Ignore MagicIgnore MeleeIgnore MiscIgnore Ranged

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Neutral 1 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost90%
Undead100%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Where to find Plate

1 static spawns
MapAmountRespawn delayPositionReference
Prontera Central PalaceProntera Central PalaceTown & interior · prt_cas15No added delay367, 138Area ±16, ±22Source ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
3455
Aegis Name
GLASS_PLATE
Name
Plate
Japanese Name
Glass Plate
Level
1
Sp
0
Attack
1
Attack2
1
Defense
100
Magic Defense
99
Str
0
Agi
0
Vit
0
Int
0
Dex
0
Luk
0
Attack Range
1
Skill Range
7
Chase Range
12
Size
Small
Race
Formless
Element
Neutral
Element Level
1
Walk Speed
1000
Attack Delay
1
Attack Motion
1
Client Attack Motion
0
Damage Motion
1
Ai
6
Modes
Ignore Magic
Yes
Ignore Melee
Yes
Ignore Misc
Yes
Ignore Ranged
Yes
Image Source
iRO/data.grf/data/sprite/몬스터/glass_plate.spr
Monster Poster Image
/static/assets/monsters/b0c21617bb7bce8fe8ceaeff.webp
Monster Animation
actor
/static/preview/actors/982e7e821df8fa1d55a92d54.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
1
idle delay
96.0
idle
/static/assets/monsters/47fc2cdff968cd3390731323.webp
animated
No
width
33
height
23
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