RENEWAL / MONSTERS
Temple Guard
DemihumanMediumNeutral 2
Elemental damage received Neutral 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 70%
- UndeadUnd
- 100%
- Level
- 84
- HP
- 30,000
- Base EXP
- 440
- Job EXP
- 380
Combat
- ATK
- 338–430
- MATK
- 127–163
- DEF
- 50
- MDEF
- 20
- 100% HIT
- 309
- 95% FLEE
- 274
Attributes
- STR
- 70
- AGI
- 25
- VIT
- 50
- INT
- 1
- DEX
- 45
- LUK
- 30
Temple Guard drops
Your rates30%
30%
5%
8%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1200 ms
- Attack Motion
- 1200 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Temple Guard skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
BashWeapon · 5 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
BashWeapon · 5 | 3 | 5% | No added delay5 s recast | angrytarget · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | angrytarget · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | angrytarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
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