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RENEWAL / MONSTERS

Ominous Assaulter

DemonSmallWind 2

G_ILL_ASSULTER

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Ominous Assaulter

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Elemental damage received Wind 2 defense

NeutralNeu
100%
WaterWat
80%
EarthEar
175%
FireFir
100%
WindWin
0%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
160
HP
592,508
Base EXP
0
Job EXP
0

Combat

ATK
2,779–3,998
MATK
489–734
DEF
369
MDEF
82
100% HIT
521
95% FLEE
519

Attributes

STR
180
AGI
161
VIT
60
INT
44
DEX
214
LUK
30
AggressiveDetects hidden

Ominous Assaulter drops

Your rates

No item drops in this database.

More combat details
SP
1
Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
512 ms
Attack Motion
780 ms
Damage Motion
504 ms
Ai
21
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Ominous Assaulter skills

7
SkillLevelChanceCast / delayState & targetCondition
Back SlideBack SlideWeapon · 1501100%0.5 s10 min recastattackself · cancelable: nomyhpltmaxrate10
Dancing BladeNone · 713120%No added delay5 s recastattacktarget · cancelable: yesalways0
Multi-stage AttackWeapon · 171115%0.7 s5 s recastattacktarget · cancelable: noalways0
SnapSnapNone · 264120%0.5 s5 s recastchasetarget · cancelable: noalways0
Sonic BlowSonic BlowWeapon · 1361010%0.8 s5 s recastattacktarget · cancelable: noalways0
TeleportTeleportMagic · 261100%No added delayNo added delay recastidleself · cancelable: yesrudeattacked0
Wind Attribute AttackWeapon · 187515%0.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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