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Database version
Job change quests
Renewal · Morocc · First job

Thief Job Change

Join the Thief Guild with the Renewal route, from registration to your final promotion.

3 stepsClickable database referencesCopy any /navi
BEFORE YOU SET OUT

Pack for the whole quest

  • Novice at Job Level 10, with Basic Skill at Level 9.
  • Spend your remaining skill points before requesting the promotion.

This is the Renewal guild route. The older collection, delivery and obstacle tests belong to the Pre-Renewal walkthrough.

At the finish
THE WALKTHROUGH

One step at a time

Click a location to copy its command, then paste it into the game chat.

Apply at the Thief Guild

Travel to Morocc and speak to the Thief Guide. Choose the job-change application and confirm that you want to become a Thief. Finish the conversation before moving on.

Locations in this step

1 location
  1. Thief Guide1 moc_prydb1
    Details
Map preview moc_prydb1
1. Thief Guide · 39, 129 1

1. Thief Guidemoc_prydb1 · 39, 129

Open full map

Finish your registration

Confirm the Thief Guide’s questions until your application is accepted. The guildsman beside the guide performs the actual promotion; talking to the guide alone does not change your class.

Locations in this step

1 location
  1. Thief Guide1 moc_prydb1
    Details
Map preview moc_prydb1
1. Thief Guide · 39, 129 1

1. Thief Guidemoc_prydb1 · 39, 129

Open full map

Complete the change to Thief

Finish the promotion conversation with the guild NPC. Open your character window and confirm that your class is now Thief. Your new profession starts at Job Level 1; the quest is finished.

Locations in this step

1 location
  1. Thief Guildsman1 moc_prydb1
    Details
Map preview moc_prydb1
1. Thief Guildsman · 42, 133 1

1. Thief Guildsmanmoc_prydb1 · 42, 133

Open full map
JOB CHANGE COMPLETE

You are now a Thief

The profession changes during this final conversation. You can now train its skills; there is no additional quest turn-in.

Guide notes & sources

Written as a walkthrough for Renewal. Linked items, monsters and maps stay in that database. Server-specific quest changes can differ.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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