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Database version
Job change quests
Renewal · Geffen · Second job

Wizard Job Change

Prepare for the elemental rooms, pass Raulel’s knowledge test and complete the Wizard Guild promotion.

7 stepsClickable database referencesCopy any /navi
BEFORE YOU SET OUT

Pack for the whole quest

  • Mage at Job Level 40 or higher.
  • Spend all remaining skill points. Job Level 50 gives you the full first-job skill pool.
  • At Job Level 50 the initial material collection is waived.
  • Bring healing and SP supplies and prepare spells for Water, Earth and Fire enemies.
At the finish
THE WALKTHROUGH

One step at a time

Click a location to copy its command, then paste it into the game chat.

Climb Geffen Tower and apply

Speak to the Wizard Guildsman on the upper floor. If below Job Level 50, receive one of the two material assignments. At Job 50, have the guildsman acknowledge the exemption.

Locations in this step

1 location
  1. Wizard Guildsman1 gef_tower
    Details
Map preview gef_tower
1. Wizard Guildsman · 111, 37 1

1. Wizard Guildsmangef_tower · 111, 37

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Deliver only your assigned set

Return the complete assigned set to the guildsman. The gems or elemental stones are consumed. Skip collection only if the guildsman already waived it.

Possible material assignments
SetRequired materials
Gemstones10 Red Gemstone, 10 Blue Gemstone, 10 Yellow Gemstone
Elemental stones5 Crystal Blue, 5 Green Live, 5 Red Blood, 5 Wind of Verdure

Locations in this step

1 location
  1. Material turn-in1 gef_tower · Wizard Guildsman
    Details
Map preview gef_tower
1. Material turn-in · 111, 37 1

1. Material turn-ingef_tower · 111, 37

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Pass the Gloomy Wizard’s quiz

Speak to Raulel, the Gloomy Wizard. He asks a ten-question set. Match the first question to the column below. A first attempt needs at least 90 points; a retake accepts 80.

Sets begin with Fire Wall / slotted Guard / Mage stat
No.Skills setMonsters setMage set
1Napalm Beat 4PupaINT
2WaterFloraEarth
31.7 timesEvil DruidGood at selling things
4Red Gemstone200%Geffen
5Increase SP Recovery 6Baby Desert WolfSoldier Andre Card
621Roda FrogExceptional magic skills
718% damage reduction / 2% SPHammer Goblin5
840 SP / 7 hitsCaramelBoys Cap
974GhostringBlue Gemstone
10Lightning BoltDeviaceMagnolia Card

Locations in this step

1 location
  1. Gloomy Wizard / Raulel1 gef_tower · Gloomy Wizard
    Details
Map preview gef_tower
1. Gloomy Wizard / Raulel · 102, 24 1

1. Gloomy Wizard / Raulelgef_tower · 102, 24

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Clear the Water room

Speak to Raulel again and enter the battle waiting area. Join the Arena Assistant’s queue when ready. In the first chamber, clear every Water-room enemy and the final spawned monsters before taking the exit. Wind spells, especially Lightning Bolt, help here.

Locations in this step

1 location
  1. Arena Assistant1 job_wiz
    Details
Map preview job_wiz
1. Arena Assistant · 50, 165 1

1. Arena Assistantjob_wiz · 50, 165

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Clear the Earth room

Kill all the Earth-room monsters, then the finishing wave. Fire Bolt and Fire Wall are useful against Earth targets. Follow the remaining-time announcements and check the room edges if the exit stays closed.

Clear the Fire room

Use Water spells against Fire enemies, defeat the final wave and exit. Keep enough SP for the last enemies instead of spending it all on the first group. Failure sends you back for another attempt; heal and restock before joining again.

Become a Wizard

Report your completed practical test to the Wizard Guildsman. Finish the conversation to become a Wizard and collect 6 Blue Potions.

Locations in this step

1 location
  1. Wizard Guildsman1 gef_tower
    Details
Map preview gef_tower
1. Wizard Guildsman · 111, 37 1

1. Wizard Guildsmangef_tower · 111, 37

Open full map
JOB CHANGE COMPLETE

Wizard promotion complete

Your profession changes during this conversation. You can now train the new class.

Guide notes & sources

Written as a walkthrough for Renewal. Linked items, monsters and maps stay in that database. Server-specific quest changes can differ.

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