
RENEWAL / SKILLS
Flame Trap
#5335Weapon
WH_FLAMETRAP
Skill ID5335
Max level5
Damage typeWeapon
TargetGround
Flame Trap skill description
Flame Traps(Flame Trap)
MAX Lv : 5
Acquisition Conditions: Solid Trap 1
Series: Active
Type: Traps
Target : 1 cell ground target
Recovery : AP 1/1/2/2/3
Details : Installs Traps in a 1 cell ground target that periodically inflict fire-attribute Melee Physics damage to targets within a nearby radius.
Attack range and Traps duration increase depending on skill level.
Consumes 2 special alloy Traps when casting.
(Special alloy Traps consumed by Remove Traps, etc. cannot be recovered.)
Damage increases additionally based on the caster's base level and CON.
[Lv 1] : ATK 850% per turn/Traps Time: 3.0 seconds/range: 3x3Cell
[Lv 2] : ATK 1700% per turn/Traps time: 3.5 seconds/range: 3x3Cell
[Lv 3] : ATK 2550% per turn/Traps Time: 4.0 seconds/range: 5x5Cell
[Lv 4] : ATK 3400% per turn/Traps time: 4.5 seconds/range: 5x5Cell
[Lv 5] : ATK 4250% per turn/Traps Time: 5.0 seconds/range: 7x7Cell
Requirements
Wind Hawk
- Solid Trap level 1
Resources & equipment
- Item Cost
- Item
- Special_Alloy_Trap
- Amount
- 2
Level scaling
Database values before character stats, equipment and server-specific adjustments. A dash means that the source has no value for that level.
| Level | SP cost | Range (cells) | Hits | Cast time (ms) | Fixed cast (ms) | Action delay (ms) | Cooldown (ms) | Duration (ms) |
|---|---|---|---|---|---|---|---|---|
| 1 | 68 | 1 | 1 | 1,000 | 1,000 | 500 | 2,500 | 3,000 |
| 2 | 72 | 1 | 1 | 1,000 | 1,000 | 500 | 2,500 | 3,500 |
| 3 | 76 | 1 | 1 | 1,000 | 1,000 | 500 | 2,500 | 4,000 |
| 4 | 80 | 1 | 1 | 1,000 | 1,000 | 500 | 2,500 | 4,500 |
| 5 | 84 | 1 | 1 | 1,000 | 1,000 | 500 | 2,500 | 5,000 |









