
PRE-RENEWAL / MAPS
Clock Tower F1
#c_tower1Town & interior
c_tower1
Map codec_tower1
Width400
Height400
AreaTown & interior
EXPLORE THE AREA
c_tower1Clock Tower F1 map
Green: walkable · blue: water · dark: blocked. Markers use Pre-Renewal coordinates. Highlighted monster areas are spawn regions, not live positions. Client artwork can differ from server terrain.
Monsters on this map
4 static spawns| Monster | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
![]() | 1 | No added delay | Map-wide | Source ↗ |
![]() | 1 | No added delay | Map-wide | Source ↗ |
![]() | 70 | No added delay | Map-wide | Source ↗ |
![]() | 70 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Map connections
| Direction | Map | From | To |
|---|---|---|---|
| Exit | Border City AldebaranTown & interior · aldebaran | 200, 157 | 139, 131 |
| Exit | Clock Tower B1Dungeon · alde_dun01 | 123, 22 | 297, 25 |
| Exit | Clock Tower F2Town & interior · c_tower2 | 235, 226 | 268, 26 |
| Entrance | Border City AldebaranTown & interior · aldebaran | 139, 135 | 199, 159 |
| Entrance | Clock Tower B1Dungeon · alde_dun01 | 302, 25 | 125, 22 |
| Entrance | Clock Tower B3Dungeon · alde_dun03 | 276, 48 | 235, 223 |
| Entrance | Clock Tower F2Town & interior · c_tower2 | 273, 26 | 235, 223 |
| Entrance | Clock Tower F3Town & interior · c_tower3 | 146, 8 | 235, 223 |









