
PRE-RENEWAL / MAPS
Inside Pyramid F1
#moc_pryd01Town & interior
moc_pryd01
Map codemoc_pryd01
Width200
Height200
AreaTown & interior
EXPLORE THE AREA
moc_pryd01Inside Pyramid F1 map
Green: walkable · blue: water · dark: blocked. Markers use Pre-Renewal coordinates. Highlighted monster areas are spawn regions, not live positions. Client artwork can differ from server terrain.
Monsters on this map
2 static spawns| Monster | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
![]() | 50 | No added delay | Map-wide | Source ↗ |
![]() | 20 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Map connections
| Direction | Map | From | To |
|---|---|---|---|
| Exit | Inside Pyramid F2Town & interior · moc_pryd02 | 10, 195 | 10, 192 |
| Exit | Morocc RuinsTown & interior · moc_ruins | 195, 9 | 60, 161 |
| Exit | Thief GuildTown & interior · moc_prydb1 | 90, 109 | 100, 185 |
| Entrance | Inside Pyramid F2Town & interior · moc_pryd02 | 10, 195 | 10, 192 |
| Entrance | Morocc RuinsTown & interior · moc_ruins | 54, 161 | 192, 9 |
| Entrance | Thief GuildTown & interior · moc_prydb1 | 100, 191 | 90, 105 |





