
PRE-RENEWAL / MAPS
Inside Pyramid F2
#moc_pryd02Town & interior
moc_pryd02
Map codemoc_pryd02
Width200
Height200
AreaTown & interior
EXPLORE THE AREA
moc_pryd02Inside Pyramid F2 map
Green: walkable · blue: water · dark: blocked. Markers use Pre-Renewal coordinates. Highlighted monster areas are spawn regions, not live positions. Client artwork can differ from server terrain.
Monsters on this map
6 static spawns| Monster | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
![]() | 30 | No added delay | Map-wide | Source ↗ |
![]() | 20 | No added delay | Map-wide | Source ↗ |
![]() | 5 | No added delay | Map-wide | Source ↗ |
![]() | 30 | No added delay | Map-wide | Source ↗ |
![]() | 20 | No added delay | Map-wide | Source ↗ |
![]() | 30 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Map connections
| Direction | Map | From | To |
|---|---|---|---|
| Exit | Inside Pyramid F1Town & interior · moc_pryd01 | 10, 195 | 10, 192 |
| Exit | Inside Pyramid F3Town & interior · moc_pryd03 | 100, 99 | 100, 92 |
| Entrance | Inside Pyramid F1Town & interior · moc_pryd01 | 10, 195 | 10, 192 |
| Entrance | Inside Pyramid F3Town & interior · moc_pryd03 | 100, 97 | 100, 92 |








