
PRE-RENEWAL / MAPS
Inside Pyramid B2
#moc_pryd06Town & interior
moc_pryd06
Map codemoc_pryd06
Width204
Height204
AreaTown & interior
EXPLORE THE AREA
moc_pryd06Inside Pyramid B2 map
Green: walkable · blue: water · dark: blocked. Markers use Pre-Renewal coordinates. Highlighted monster areas are spawn regions, not live positions. Client artwork can differ from server terrain.
Monsters on this map
5 static spawns| Monster | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
![]() | 1 | 1 h + 0–10 min | 102, 85Area ±1, ±1 | Source ↗ |
![]() | 20 | No added delay | 100, 90Area ±80, ±50 | Source ↗ |
![]() | 20 | No added delay | Map-wide | Source ↗ |
![]() | 20 | No added delay | 100, 90Area ±80, ±50 | Source ↗ |
![]() | 10 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Map connections
| Direction | Map | From | To |
|---|---|---|---|
| Exit | Inside Pyramid B1Town & interior · moc_pryd05 | 197, 10 | 220, 9 |
| Entrance | Inside Pyramid B1Town & interior · moc_pryd05 | 223, 9 | 192, 10 |






