PRE-RENEWAL / MONSTERS
Frilldora
BruteMediumFire 1
Elemental damage received Fire 1 defense
- NeutralNeu
- 100%
- WaterWat
- 150%
- EarthEar
- 50%
- FireFir
- 25%
- WindWin
- 100%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 30
- HP
- 2,023
- Base EXP
- 529
- Job EXP
- 319
Combat
- ATK
- 200–239
- DEF
- 0
- MDEF
- 10
- 100% HIT
- 80
- 95% FLEE
- 158
Attributes
- STR
- 35
- AGI
- 30
- VIT
- 38
- INT
- 15
- DEX
- 53
- LUK
- 30
Frilldora drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1540 ms
- Attack Motion
- 720 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Frilldora
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Border of Papuchica ForestField · cmd_fild05 | 45 | No added delay | Map-wide |
Sograt Desert F17Field · moc_fild17 | 25 | No added delay | Map-wide |
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Knight RealmTown & interior · job_knt | 1 | Script controlled | 53, 52 |
Knight RealmTown & interior · job_knt | 1 | Script controlled | 34, 52 |
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 51, 103 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Frilldora skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | attackself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | idleself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | chaseself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | angryself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | followself · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 1 |
| Fire Attribute AttackWeapon · 186 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Fire Attribute AttackWeapon · 186 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | angrytarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















