RENEWAL / MONSTERS
Frilldora
BruteMediumFire 1
Elemental damage received Fire 1 defense
- NeutralNeu
- 100%
- WaterWat
- 150%
- EarthEar
- 90%
- FireFir
- 25%
- WindWin
- 100%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 90%
- Level
- 57
- HP
- 1,587
- Base EXP
- 488
- Job EXP
- 435
Combat
- ATK
- 213–268
- MATK
- 101–126
- DEF
- 84
- MDEF
- 10
- 100% HIT
- 295
- 95% FLEE
- 253
Attributes
- STR
- 48
- AGI
- 38
- VIT
- 38
- INT
- 15
- DEX
- 51
- LUK
- 30
Frilldora drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1540 ms
- Attack Motion
- 720 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Frilldora
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Sograt Desert F16Field · moc_fild16 | 10 | 5 s | Map-wide |
Sograt Desert F17Field · moc_fild17 | 13 | 5 s | Map-wide |
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Knight RealmTown & interior · job_knt | 1 | Script controlled | 53, 52 |
Knight RealmTown & interior · job_knt | 1 | Script controlled | 34, 52 |
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 51, 103 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Frilldora skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | attackself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | idleself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | chaseself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | angryself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | followself · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 1 |
| Fire Attribute AttackWeapon · 186 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Fire Attribute AttackWeapon · 186 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | angrytarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














