RENEWAL / MONSTERS
Minorous
#1149BruteLargeFire 2
Level58
HP1,729
SP1
Base EXP499
Job EXP446
Base ATK155
Base MATK36
DEF100
MDEF10
STR65
AGI42
VIT36
INT43
DEX61
LUK25
100% HIT300
95% FLEE264
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1360 ms
- Attack Motion
- 960 ms
- Damage Motion
- 432 ms
- Ai
- 19
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 2 defenseNeutral100%
Water175%
Earth80%
Fire0%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead80%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Axe [3]Weapon · 1301 | 1% | 1% | |
Beef HeadMiscellaneous · 6254 | 0.5% | 0.5% | |
Hammer of BlacksmithMiscellaneous · 1005 | 0.05% | 0.05% | |
LemonRestorative · 568 | 1.5% | 1.5% | |
Minorous CardCard · 4126 | 0.01% | 0.01% | Cannot be stolen |
Nose RingMiscellaneous · 941 | 26.68% | 26.68% | |
Rough OrideconMiscellaneous · 756 | 0.98% | 0.98% | |
Two-Handed Axe [2]Weapon · 1361 | 0.01% | 0.01% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Minorous
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Inside Pyramid B1Town & interior · moc_pryd05 | 78 | 5 s | Map-wide | Source ↗ |
Morocc Sphinx B4Town & interior · in_sphinx4 | 77 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
HammerfallWeapon · 110 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Heaven's DriveMagic · 91 | 3 | 5% | 1.2 s5 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












