PRE-RENEWAL / MONSTERS
Horong
FormlessSmallFire 4
Elemental damage received Fire 4 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 0%
- FireFir
- -50%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 75%
- DarkDar
- 75%
- GhostGho
- 25%
- UndeadUnd
- 25%
- Level
- 34
- HP
- 1,939
- Base EXP
- 786
- Job EXP
- 479
Combat
- ATK
- 275–327
- DEF
- 99
- MDEF
- 50
- 100% HIT
- 88
- 95% FLEE
- 159
Attributes
- STR
- 1
- AGI
- 34
- VIT
- 10
- INT
- 0
- DEX
- 50
- LUK
- 0
Horong drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 1888 ms
- Attack Motion
- 1152 ms
- Damage Motion
- 828 ms
- Ai
- 13
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Horong
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Battle Field in the Underground ForestDungeon · ama_dun02 | 10 | No added delay | Map-wide |
Payon Cave F5Dungeon · pay_dun04 | 30 | No added delay | Map-wide |
The Royal TombDungeon · lou_dun01 | 15 | No added delay | Map-wide |
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 43, 99 |
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 45, 99 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Horong skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Fire Attribute AttackWeapon · 186 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| HallucinationMagic · 207 | 1 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| Multi-stage AttackWeapon · 171 | 2 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
SightMagic · 10 | 1 | 20% | No added delay5 s recast | chaseself · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















