PRE-RENEWAL / MONSTERS
Skeleton Worker
#1169UndeadMediumUndead 1
Level30
HP2,872
SP1
Base EXP397
Job EXP240
ATK (min)242
ATK (max)288
DEF0
MDEF15
STR1
AGI15
VIT30
INT5
DEX42
LUK10
100% HIT65
95% FLEE147
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 2420 ms
- Attack Motion
- 720 ms
- Damage Motion
- 384 ms
- Ai
- 4
- Class
- Normal
Behavior & elements
Elemental damage received
Undead 1 defenseNeutral100%
Water100%
Earth100%
Fire125%
Wind100%
Poison-25%
Holy150%
Dark-25%
Ghost100%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
CoalMiscellaneous · 1003 | 2% | 2% | |
IronMiscellaneous · 998 | 4% | 4% | |
Iron OreMiscellaneous · 1002 | 8% | 8% | |
LanternMiscellaneous · 1041 | 55% | 55% | |
Rough EluniumMiscellaneous · 757 | 0.9% | 0.9% | |
Safety HelmetArmor · 5009 | 0.02% | 0.02% | |
Skeleton Worker CardCard · 4092 | 0.01% | 0.01% | Cannot be stolen |
SteelMiscellaneous · 999 | 1% | 1% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Skeleton Worker
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Mjolnir Dead Pit F2Dungeon · mjo_dun02 | 20 | No added delay | Map-wide | Source ↗ |
Mjolnir Dead Pit F3Dungeon · mjo_dun03 | 70 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 1 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.









