PRE-RENEWAL / MONSTERS
Chepet
#1250DemihumanMediumFire 1
Level42
HP4,950
SP1
Base EXP1,518
Job EXP946
ATK (min)380
ATK (max)440
DEF0
MDEF25
STR1
AGI72
VIT35
INT71
DEX65
LUK85
100% HIT134
95% FLEE182
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 672 ms
- Attack Motion
- 672 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Normal
Behavior & elements
Elemental damage received
Fire 1 defenseNeutral100%
Water150%
Earth50%
Fire25%
Wind100%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
AppleRestorative · 512 | 55% | 55% | |
Chepet CardCard · 4284 | 0.01% | 0.01% | Cannot be stolen |
MatchstickMiscellaneous · 7035 | 25% | 25% | |
Ragamuffin ManteauArmor · 2508 | 0.05% | 0.05% | |
Red ScarfPetarmor · 10019 | 0.05% | 0.05% | |
Unripe AppleConsumable · 619 | 0.4% | 0.4% | |
Yellow HerbRestorative · 508 | 13% | 13% | |
ZargonMiscellaneous · 912 | 7.5% | 7.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Chepet
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Toy Factory WarehouseDungeon · xmas_dun01 | 1 | 20 min + 0–15 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
BombWeapon · 229 | 5 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
BombWeapon · 229 | 5 | 5% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | attackself · cancelable: yes | always0 · 17 |
Fire PillarMagic · 80 | 5 | 5% | No added delay5 s recast | idlearound2 · cancelable: yes | always0 |
| Follower SummonsMagic · 196 | 3 | 100% | 2 s1 min recast | attackself · cancelable: no | slavele0 · 1743 |
| Follower SummonsMagic · 196 | 3 | 100% | 2 s1 min recast | idleself · cancelable: no | slavele0 · 1743 |
HealMagic · 28 | 9 | 100% | 0.5 s5 s recast | attackfriend · cancelable: yes | friendhpltmaxrate60 |
HealMagic · 28 | 9 | 100% | 0.5 s5 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
HealMagic · 28 | 9 | 100% | 0.5 s5 s recast | chasefriend · cancelable: yes | friendhpltmaxrate60 |
HealMagic · 28 | 9 | 100% | 0.5 s5 s recast | chaseself · cancelable: yes | myhpltmaxrate30 |
Status RecoveryMagic · 72 | 1 | 20% | 0.7 s5 s recast | attackfriend · cancelable: yes | friendstatusonanybad |
Status RecoveryMagic · 72 | 1 | 20% | 0.7 s5 s recast | chasefriend · cancelable: yes | friendstatusonanybad |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













