PRE-RENEWAL / MONSTERS
Nereid
#1255BruteSmallEarth 1
Level40
HP4,120
SP1
Base EXP1,126
Job EXP684
ATK (min)325
ATK (max)360
DEF0
MDEF10
STR1
AGI45
VIT50
INT5
DEX64
LUK5
100% HIT105
95% FLEE179
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 776 ms
- Attack Motion
- 576 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Normal
Behavior & elements
Elemental damage received
Earth 1 defenseNeutral100%
Water100%
Earth100%
Fire150%
Wind50%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Blue HerbRestorative · 510 | 2.3% | 2.3% | |
CyfarMiscellaneous · 7053 | 10% | 10% | |
Earthworm PeelingMiscellaneous · 1055 | 51% | 51% | |
EluniumMiscellaneous · 985 | 0.37% | 0.37% | |
GrapeRestorative · 514 | 2.5% | 2.5% | |
Icicle WhipWeapon · 1966 | 0.1% | 0.1% | |
Nereid CardCard · 4167 | 0.01% | 0.01% | Cannot be stolen |
Rough EluniumMiscellaneous · 757 | 1.8% | 1.8% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Nereid
3 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Karu, the West CaveDungeon · beach_dun | 20 | No added delay | Map-wide | Source ↗ |
Luanda, the North CaveDungeon · beach_dun2 | 10 | No added delay | Map-wide | Source ↗ |
Mao, the East CaveDungeon · beach_dun3 | 1 | 3.33 min + 0–1.67 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










