PRE-RENEWAL / MONSTERS
Hode
BruteMediumEarth 2
Elemental damage received Earth 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 50%
- FireFir
- 175%
- WindWin
- 25%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 75%
- UndeadUnd
- 75%
- Level
- 26
- HP
- 2,282
- Base EXP
- 550
- Job EXP
- 300
Combat
- ATK
- 146–177
- DEF
- 0
- MDEF
- 30
- 100% HIT
- 72
- 95% FLEE
- 150
Attributes
- STR
- 1
- AGI
- 26
- VIT
- 42
- INT
- 5
- DEX
- 49
- LUK
- 40
Hode drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1480 ms
- Attack Motion
- 480 ms
- Damage Motion
- 720 ms
- Ai
- 1
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Hode
4 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Fortress Saint Darmain (South)Field · cmd_fild09 | 3 | 2.5 min | 142, 325Area ±40, ±50 |
Sograt Desert F11Field · moc_fild11 | 10 | No added delay | Map-wide |
Sograt Desert F16Field · moc_fild16 | 30 | No added delay | Map-wide |
Sograt Desert F17Field · moc_fild17 | 100 | No added delay | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 120, 102 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Hode skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | attackself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | chaseself · cancelable: yes | always0 |
| Earth Attribute AttackWeapon · 185 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















