PRE-RENEWAL / MONSTERS
Caterpillar
#1300InsectSmallEarth 1
Level64
HP14,439
SP1
Base EXP6,272
Job EXP3,107
ATK (min)894
ATK (max)1,447
DEF47
MDEF29
STR35
AGI25
VIT85
INT15
DEX69
LUK45
100% HIT109
95% FLEE208
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1672 ms
- Attack Motion
- 672 ms
- Damage Motion
- 480 ms
- Ai
- 21
- Class
- Normal
Behavior & elements
Elemental damage received
Earth 1 defenseNeutral100%
Water100%
Earth100%
Fire150%
Wind50%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Blue PotionRestorative · 505 | 0.12% | 0.12% | |
BriganMiscellaneous · 7054 | 53.35% | 53.35% | |
Caterpillar CardCard · 4289 | 0.01% | 0.01% | Cannot be stolen |
Desert Twilight [2]Weapon · 13034 | 0.2% | 0.2% | |
FeatherMiscellaneous · 949 | 30% | 30% | |
Great NatureMiscellaneous · 997 | 0.5% | 0.5% | |
Star CrumbMiscellaneous · 1000 | 1% | 1% | |
Yellow HerbRestorative · 508 | 5% | 5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Caterpillar
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Valkyrie Guild DungeonDungeon · gld_dun03 | 20 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Petrify AttackWeapon · 180 | 5 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Poison AttackWeapon · 176 | 5 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Silence AttackWeapon · 178 | 3 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








