PRE-RENEWAL / MONSTERS
Marc
FishMediumWater 2
Elemental damage received Water 2 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 25%
- WindWin
- 175%
- PoisonPoi
- 75%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 75%
- UndeadUnd
- 75%
- Level
- 36
- HP
- 6,900
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 220–280
- DEF
- 5
- MDEF
- 10
- 100% HIT
- 92
- 95% FLEE
- 167
Attributes
- STR
- 1
- AGI
- 36
- VIT
- 36
- INT
- 20
- DEX
- 56
- LUK
- 30
Marc drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1272 ms
- Attack Motion
- 72 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Marc skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Stun AttackWeapon · 179 | 2 | 5% | 1.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 2 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 2 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


