PRE-RENEWAL / MONSTERS
Marc
#1426FishMediumWater 2
Level36
HP6,900
SP1
Base EXP0
Job EXP0
ATK (min)220
ATK (max)280
DEF5
MDEF10
STR1
AGI36
VIT36
INT20
DEX56
LUK30
100% HIT92
95% FLEE167
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1272 ms
- Attack Motion
- 72 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
Behavior & elements
Elemental damage received
Water 2 defenseNeutral100%
Water0%
Earth100%
Fire25%
Wind175%
Poison75%
Holy100%
Dark100%
Ghost75%
Undead75%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Stun AttackWeapon · 179 | 2 | 5% | 1.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 2 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 2 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.