RENEWAL / MONSTERS
Marc
#1426FishMediumWater 2
You’re viewing Renewal.
View Pre-Renewal version Level56
HP1,963
Base EXP0
Job EXP0
Base ATK105
Base MATK25
DEF55
MDEF24
Combat details
STR50
AGI24
VIT22
INT15
DEX53
LUK20
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1272 ms
- Attack Motion
- 72 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
A different era
Compare the base values at 1× rates.
| Stat | Renewal | Pre-Renewal |
|---|---|---|
| Level | 56 | 36 |
| HP | 1,963 | 6,900 |
| DEF | 55 | 5 |
| MDEF | 24 | 10 |
Elemental damage received
Water 2 defenseNeutral100%
Water0%
Earth100%
Fire80%
Wind175%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Stun AttackWeapon · 179 | 2 | 5% | 1.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 2 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 2 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
LOOK A LITTLE CLOSER
View on rAthena ↗All data & sources
Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage
Full database properties
- Id
- 1426
- Aegis Name
- G_MARC
- Name
- Marc
- Level
- 56
- Hp
- 1963
- Attack
- 105
- Attack2
- 25
- Defense
- 55
- Magic Defense
- 24
- Str
- 50
- Agi
- 24
- Vit
- 22
- Int
- 15
- Dex
- 53
- Luk
- 20
- Attack Range
- 1
- Skill Range
- 10
- Chase Range
- 12
- Size
- Medium
- Race
- Fish
- Element
- Water
- Element Level
- 2
- Walk Speed
- 150
- Attack Delay
- 1272
- Attack Motion
- 72
- Client Attack Motion
- 216
- Damage Motion
- 480
- Ai
- 4
- Modes
- Fixed Item Drop
- Yes
- Image Source
- iRO/data.grf/data/sprite/몬스터/marc.spr
- Monster Poster Image
- /static/assets/monsters/6af3e0efc3a23df4f5f26616.webp
- Monster Animation
- actor
- /static/preview/actors/d97266cd4848108230b72384.json.gz
- actions
- id
- 0
- name
- Idle
- directions
- 01234567
- id
- 1
- name
- Walk
- directions
- 01234567
- id
- 2
- name
- Attack
- directions
- 01234567
- id
- 3
- name
- Hit
- directions
- 01234567
- id
- 4
- name
- Death
- directions
- 01234567
- source
- iRO/data.grf
- idle direction
- 0
- idle frames
- 5
- idle delay
- 96.0
- idle
- /static/assets/monsters/4d3e8a58bc6995452bd18b34.webp
- animated
- Yes
- width
- 49
- height
- 64
Full monster skill conditions and values
Stun Attack
- Monster
- 1426
- Info
- Marc@NPC_STUNATTACK
- State
- angry
- Skill
- 179
- Level
- 2
- Rate
- 500
- Cast Time
- 1500
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Stun Attack
- Monster
- 1426
- Info
- Marc@NPC_STUNATTACK
- State
- attack
- Skill
- 179
- Level
- 2
- Rate
- 500
- Cast Time
- 1500
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Water Attribute Attack
- Monster
- 1426
- Info
- Marc@NPC_WATERATTACK
- State
- angry
- Skill
- 184
- Level
- 2
- Rate
- 500
- Cast Time
- 500
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Water Attribute Attack
- Monster
- 1426
- Info
- Marc@NPC_WATERATTACK
- State
- attack
- Skill
- 184
- Level
- 2
- Rate
- 500
- Cast Time
- 500
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat