PRE-RENEWAL / MONSTERS
Petite
#1466DragonMediumWind 1
Level45
HP5,747
SP1
Base EXP0
Job EXP0
ATK (min)300
ATK (max)355
DEF20
MDEF45
STR1
AGI113
VIT45
INT55
DEX73
LUK80
100% HIT178
95% FLEE193
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1420 ms
- Attack Motion
- 1080 ms
- Damage Motion
- 528 ms
- Ai
- 4
- Class
- Normal
Behavior & elements
Elemental damage received
Wind 1 defenseNeutral100%
Water50%
Earth150%
Fire100%
Wind25%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Petite
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 168, 190 | Source ↗ |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 173, 166 | Source ↗ |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 171, 176 | Source ↗ |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 188, 167 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Ghost Attribute AttackWeapon · 191 | 5 | 5% | No added delay5 s recast | followtarget · cancelable: yes | always0 |
| Ghost Attribute AttackWeapon · 191 | 5 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Wind Attribute AttackWeapon · 187 | 3 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Wind Attribute AttackWeapon · 187 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
