PRE-RENEWAL / MONSTERS
Zerom
#1470DemihumanMediumFire 1
Level23
HP1,109
SP1
Base EXP0
Job EXP0
ATK (min)127
ATK (max)155
DEF0
MDEF10
STR1
AGI23
VIT23
INT5
DEX42
LUK0
100% HIT66
95% FLEE140
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1780 ms
- Attack Motion
- 1080 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
Behavior & elements
Elemental damage received
Fire 1 defenseNeutral100%
Water150%
Earth50%
Fire25%
Wind100%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Zerom
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 5 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 173, 173 | Source ↗ |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 79 | Source ↗ |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 23, 87 | Source ↗ |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 99 | Source ↗ |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 23, 112 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
